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	<id>https://seinc.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Falling_Damage</id>
	<title>Falling Damage - Revision history</title>
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	<updated>2026-04-07T06:49:24Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://seinc.org/mediawiki/index.php?title=Falling_Damage&amp;diff=614&amp;oldid=prev</id>
		<title>WikiAdmin: Created page with &quot;When falling, use the following rules for HP Damage: * TN=3 * Skill=1 per meter falling * Each Ss does 5 points of damage * Feathers, or similar soft items, subtract 9 points...&quot;</title>
		<link rel="alternate" type="text/html" href="https://seinc.org/mediawiki/index.php?title=Falling_Damage&amp;diff=614&amp;oldid=prev"/>
		<updated>2020-12-28T15:38:04Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;When falling, use the following rules for HP Damage: * TN=3 * Skill=1 per meter falling * Each Ss does 5 points of damage * Feathers, or similar soft items, subtract 9 points...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;When falling, use the following rules for HP Damage:&lt;br /&gt;
* TN=3&lt;br /&gt;
* Skill=1 per meter falling&lt;br /&gt;
* Each Ss does 5 points of damage&lt;br /&gt;
* Feathers, or similar soft items, subtract 9 points of damage per Ss&lt;br /&gt;
* Irregular areas in the landing zone add 5 points of damage per Ss&lt;br /&gt;
* Damage should be considered into one or two body areas in accordance with the [[Optional Weapon Rules]]&lt;br /&gt;
* Damage can be reduced by a practiced fall:&lt;br /&gt;
** Skill used to reduce damage can either be the Characters&amp;#039; R (Reaction), Acrobatics, any throwing martial art skill&lt;br /&gt;
** Each Success reduces damage by 1&lt;br /&gt;
** TN=4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Robert falls out of a the third story window of a building he as climbing. Each story is about 2.4 meters high. Assuming the window is some height from the floor, we can assume that he falls between 5-6 meters. The GM rules the fall as 5 meters. As Robert falls, he tries to roll out of harm&amp;#039;s way.&lt;br /&gt;
&lt;br /&gt;
* Robert has no skills which might affect the results and his R is 5. &lt;br /&gt;
* He rolls 5 dice and gets 4 Ss for 20 damage&lt;br /&gt;
* His Reaction roll results in 5 success, therefore the total damage is 15 damage.&lt;br /&gt;
* The GM rules that he hit on his back and so, though he is in pain, he is still mobile. &lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ From suicide jumpers in NYC&lt;br /&gt;
|-&lt;br /&gt;
! % probability of:&lt;br /&gt;
! 10&amp;amp;#8242;&lt;br /&gt;
! 20&amp;amp;#8242;&lt;br /&gt;
! 30&amp;amp;#8242;&lt;br /&gt;
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! 110&amp;amp;#8242;&lt;br /&gt;
|-&lt;br /&gt;
| limb fracture&lt;br /&gt;
| 41&lt;br /&gt;
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|}&lt;/div&gt;</summary>
		<author><name>WikiAdmin</name></author>
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