Difference between revisions of "Absolute Timing"
From Harath Rules
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|You can tell the passage of time very accurately, even over long periods and in the absence of other clues (e.g., sun, church bells). | |You can tell the passage of time very accurately, even over long periods and in the absence of other clues (e.g., sun, church bells). | ||
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| style="vertical-align:top;" | | | style="vertical-align:top;" | Gameplay: | ||
| | |Any time estimate you make will come within 10% of the actual amount of time that has passed.<br>If an event took 10 hours, your estimate could be as short as 9 hours or as long as 11 hours. For comparison purposes, most people are routinely off by as much as 20% for short time frames (e.g., 5 minutes). Their margin of error grows rapidly as the time frame being estimated increases. | ||
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Common modifiers that can add <u>bonus dice</u> or <u>penalty dice</u> when rolling for this Ability: | |||
* Disorientation (e.g., asleep, unconscious, drunk) | * Disorientation (e.g., asleep, unconscious, drunk) | ||
* Magical inhibitors | * Magical helps or inhibitors | ||
* Familiarity with activity being timed | * Familiarity with activity being timed | ||
<blockquote> | <blockquote> | ||
Agnes has Absolute Timing=5. She wants to bake a cake for her friend’s wedding. The cake she is attempting requires a precise baking time. Unfortunately, Agnes has broken her timer, so she has to wing it. The GM decides that the difficulty of getting it right, the pressure of the moment, and the fact that Agnes has made this type of cake many times before cancel each other out. She gets no bonus or penalty, so | Agnes has Absolute Timing=5. She wants to bake a cake for her friend’s wedding. The cake she is attempting requires a precise baking time. Unfortunately, Agnes has broken her timer, so she has to wing it. The GM decides that the difficulty of getting it right, the pressure of the moment, and the fact that Agnes has made this type of cake many times before cancel each other out. She gets no bonus or penalty dice, so Agnes rolls 5 dice (TN=4) for Absolute Timing and achieves 3 Ss. Agnes’s Absolute Timing Ability has saved her friend’s wedding day.</blockquote> | ||
[[Category:Abilities and Disabilities]] | [[Category:Abilities and Disabilities]] | ||
Latest revision as of 00:13, 5 February 2021
| Cost: | 5 CP (1 level only) |
| Description: | You can tell the passage of time very accurately, even over long periods and in the absence of other clues (e.g., sun, church bells). |
| Gameplay: | Any time estimate you make will come within 10% of the actual amount of time that has passed. If an event took 10 hours, your estimate could be as short as 9 hours or as long as 11 hours. For comparison purposes, most people are routinely off by as much as 20% for short time frames (e.g., 5 minutes). Their margin of error grows rapidly as the time frame being estimated increases. |
Common modifiers that can add bonus dice or penalty dice when rolling for this Ability:
- Disorientation (e.g., asleep, unconscious, drunk)
- Magical helps or inhibitors
- Familiarity with activity being timed
Agnes has Absolute Timing=5. She wants to bake a cake for her friend’s wedding. The cake she is attempting requires a precise baking time. Unfortunately, Agnes has broken her timer, so she has to wing it. The GM decides that the difficulty of getting it right, the pressure of the moment, and the fact that Agnes has made this type of cake many times before cancel each other out. She gets no bonus or penalty dice, so Agnes rolls 5 dice (TN=4) for Absolute Timing and achieves 3 Ss. Agnes’s Absolute Timing Ability has saved her friend’s wedding day.