Difference between revisions of "Dependent"
From Harath Rules
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|Cost: | |Cost: | ||
| | |Variable. See table below for specifics. | ||
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|Description: | |Description: | ||
Latest revision as of 00:01, 6 February 2021
| Cost: | Variable. See table below for specifics. |
| Description: | You have someone who depends on you for protection. |
| Gameplay: | You may have to risk your life to rescue or save your Dependent when they are in danger, but taking one on gives you additional CP to use for Skills. |
Specifics of your dependent:
| Competence | CP | In Danger (on 3d6) | CP | |
|---|---|---|---|---|
| 180 or less | -15 | 15 or less | x3 | |
| 180-360 | -10 | 12 or less | x2 | |
| 360-540 | -5 | 9 or less | x1 | |
| 540+ | 0 | 6 or less | x0.5 | |
| Cost is doubled if the dependent is a loved one | ||||
Lorna’s sole living relative is her nephew (cost is doubled), Davin, who is an apprentice locksmith. Davin is currently 13 years old, so he only has 156 CP (-15 CP). In his spare time, the lad loves to practice his skills by unlocking any locks he can get near–doors, chests, boxes, etc.–an activity that frequently gets him into trouble (x2 multiplier); trouble of the sort that Lorna has to help sort out. This dependent returns 60 CP to Lorna (-15 x 2 = -30 x 2 = -60). Let’s hope Lorna uses them to pick up skills that will help her keep Davin out of trouble.