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Difference between revisions of "Spirit, Sky"

From Harath Rules

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==Intro==
==Intro==
[[File:SkySpirit.jpg|left|200px]]
[[File:Spirit, Sky.jpg|left|200px]]
 
Spirits of the sky are weather related spirits: One for the clear blue sky, one of the storm clouds, one of the mists of the morning, and one for the gale force winds. Sky spirits reflect the inner tempest of their domains. As such, their statistics are also different. Below are the statistics list for Storm and Wind Spirits in one and Sky and Mist Spirits in the other.


Spirits of the sky are weather related spirits: One for the clear blue sky, one of the storm clouds, one of the mists of the morning, and one for the gale force winds.
==Statistics==
==Statistics==
===Storm and Wind Spirits===
{| class="wikitable" style="width:600px;"
{| class="wikitable" style="width:600px;"
|-
|-
! S
! S
| 50
| F+2
! W
! W
| 10
| F-2
! Hgt
! Hgt
| 20
| -
! Skill
! Skill
| 5
| F
|-
|-
! D
! D
| 10
| F+2
! Q
! Q
| 1
| F+2
! Wgt
! Wgt
| 72
| -
! AP
! AP
| 16
| 0<sup>1</sup>>
|-
|-
! C
! C
| 10
| F-2
! M
! M
| 1
| F-2
! HP
! HP
| 164
| 5xF
! Init
! Init
| 8+5
| F+2
|-
|-
| colspan="2"|&nbsp;
| colspan="2"|&nbsp;
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| 2
| 2
! R
! R
| 5
| F
! Damage
! Damage
| 8
| 10
|}
|}
==Storm and Wind Spirits==
 
{| class="wikitable"
==Sky and Mist Spirits==
{| class="wikitable" style="width:600px;"
|-
|-
| S
! S
| D
| C
| W
| Q
| M
| HP
| R
| Skill
| Init
| Ready
| Damage
| AP
|-
| F+2
| F+2
| F-2
| F-2
! W
| F-2
| F-2
! Hgt
| -
! Skill
| F+2
|-
! D
| F+2
| F+2
| F-2
! Q
| 5xF
| F
| F
| F+2
| F+2
| 2
! Wgt
| 10
| -
| 0[1]
! AP
|}
| 0<sup>1</sup>>
==Sky and Mist Spirits==
{| class="wikitable"
|-
| S
| D
| C
| W
| Q
| M
| HP
| R
| Skill
| Init
| Ready
| Damage
| AP
|-
|-
! C
| F-2
| F-2
| F+2
! M
| F-2
| F-2
| F+2
| F-2
| F-2
! HP
| 5xF
| 5xF
| F
! Init
| F+2
| F+2
| F+2
|-
| colspan="2"|&nbsp;
! Ready
| 2
| 2
! R
| F
! Damage
| 5
| 5
| 0[1]
|}
|}
<sup>1</sup>Sky Spirits are mostly insubstantial. Each damage die will be reduced by four. For example, a weapon that does 5 HP/success will do 1 HP/Success.


==Table of Rune Skills==
==Table of Rune Skills==
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| Weaken || 0 || 0 || 0 || 0
| Weaken || 0 || 0 || 0 || 0
|-
|-
| Ward || 0 || 0 || 0 || 0
| Ward || 0 || 0 || 0 || 0  
   
|}
|}
<sup>1</sup>Sky Spirits are mostly insubstantial. Each damage die will be reduced by four. For example, a weapon that does 5 HP/success will do 1 HP/Success.


Spirits total stats are made up of the power of the Conjuration. This total power is split between the spirits statistics (S, D, C, W, Q, D) and its attack skill and its Runes.
Spirits total stats are made up of the power of the Conjuration. This total power is split between the spirits statistics (S, D, C, W, Q, D) and its attack skill and its Runes.

Revision as of 00:51, 28 December 2020

Intro

Spirits of the sky are weather related spirits: One for the clear blue sky, one of the storm clouds, one of the mists of the morning, and one for the gale force winds.

Statistics

Storm and Wind Spirits

S F+2 W F-2 Hgt - Skill F
D F+2 Q F+2 Wgt - AP 01>
C F-2 M F-2 HP 5xF Init F+2
  Ready 2 R F Damage 10

Sky and Mist Spirits

S F-2 W F-2 Hgt - Skill F+2
D F+2 Q F+2 Wgt - AP 01>
C F-2 M F-2 HP 5xF Init F+2
  Ready 2 R F Damage 5

1Sky Spirits are mostly insubstantial. Each damage die will be reduced by four. For example, a weapon that does 5 HP/success will do 1 HP/Success.


Table of Rune Skills

Rune Sky Mist Storm Wind
Light F 0 0 F
Dark 0 F F 0
Break 0 0 F F
Create F 0 0 0
Control F 0 0 0
Heal 0 0 0 0
Project 0 0 0 F
Protect 0 F 0 0
Sense 0 0 0 0
Strengthen 0 0 0 0
Summon 0 0 F 0
Transform 0 F 0 0
Weaken 0 0 0 0
Ward 0 0 0 0

Spirits total stats are made up of the power of the Conjuration. This total power is split between the spirits statistics (S, D, C, W, Q, D) and its attack skill and its Runes.