Actions

Difference between revisions of "High Pain Threshold"

From Harath Rules

(Created page with "Cost: 5 CP/level Description: You have a higher tolerance for pain than most people. Benefit: For each level, add 1 to your Con when rolling to be heroic during battle. See th...")
 
 
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Cost: 5 CP/level
{|
Description: You have a higher tolerance for pain than most people.
|Cost:
Benefit: For each level, add 1 to your Con when rolling to be heroic during battle. See the <a href="http://www.schraderenterprises.com/cms/rule-set/combat/">Combat</a> page for more information about Heroism rolls.
|5 CP/level
There are no typical modifiers to this Ability.
|-
<blockquote>Example: Orlando has an outstanding Con of 9 and High Pain Threshold (HPT) at level 4. In battle, he takes a blow that reduces his remaining HP to 7. Since this is below his Con, Orlando must make a Heroism roll (TN=4 with 2 Ss required because he has 2 HP fewer than his Con) or fall to the ground in pain. He rolls 13 dice (Con+HPT; TN=4) and achieves 7 Ss, well more more than the number needed to shake off the pain enough to remain in the fight. Later, Orlando takes another blow that reduces his HP to -1. He must now make another Heroism roll or fall unconscious. Again Orlando rolls 13 dice, but as he is now 10 HP below his Con, he needs 10 Ss to remain standing. He does well with his roll, but manages only 8 Ss. The failed Heroism roll means that Orlando finally succumbs to his wounds and collapses.</blockquote>
|Description:
|You have a higher tolerance for pain than most people.
|-
| style="vertical-align:top;" | Gameplay:
|For each level, add 1 <u>level</u> to your Con when rolling (TN=4) to be heroic during battle. See the [[combat]] page for more information about Heroism rolls.
|}
<blockquote>
Orlando has an outstanding Con=9 and High Pain Threshold (HPT)=4. In battle, he takes a blow that reduces his remaining HP to 7. Since this is below his Con, Orlando must make a Heroism roll, and he needs to get at least 2 Ss because he has 2 HP fewer than his Con). If he fails this roll, he will fall to the ground in pain. He rolls 13 dice (9 for Con + 4 for HPT). He achieves 7 Ss, well more more than the number needed to shake off the pain and remain in the fight. Later, Orlando takes another blow that reduces his HP to -1. He must now make another Heroism roll or fall unconscious. Again Orlando rolls his 13 dice, but as he is now 10 HP below his Con, he needs 10 Ss to remain standing. He does well on his roll, but manages only 8 Ss. The failed Heroism roll means that Orlando finally succumbs to his wounds and collapses.
</blockquote>


[[Category:Abilities and Disabilities]]
[[Category:Abilities and Disabilities]]

Latest revision as of 23:37, 28 January 2021

Cost: 5 CP/level
Description: You have a higher tolerance for pain than most people.
Gameplay: For each level, add 1 level to your Con when rolling (TN=4) to be heroic during battle. See the combat page for more information about Heroism rolls.

Orlando has an outstanding Con=9 and High Pain Threshold (HPT)=4. In battle, he takes a blow that reduces his remaining HP to 7. Since this is below his Con, Orlando must make a Heroism roll, and he needs to get at least 2 Ss because he has 2 HP fewer than his Con). If he fails this roll, he will fall to the ground in pain. He rolls 13 dice (9 for Con + 4 for HPT). He achieves 7 Ss, well more more than the number needed to shake off the pain and remain in the fight. Later, Orlando takes another blow that reduces his HP to -1. He must now make another Heroism roll or fall unconscious. Again Orlando rolls his 13 dice, but as he is now 10 HP below his Con, he needs 10 Ss to remain standing. He does well on his roll, but manages only 8 Ss. The failed Heroism roll means that Orlando finally succumbs to his wounds and collapses.