Actions

Difference between revisions of "Addiction"

From Harath Rules

 
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|style="vertical-align:top;"|Cost:
|style="vertical-align:top;"|Cost:
|Varies widely depending on the availability, cost, and legality of the substance you are addicted to, as well as the effect of missing a dose. See the chart below to calculate cost.
|Varies widely depending on the availability, cost, and legality of the substance you are addicted to, as well as the effect of missing a dose.
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|Description:
|Description:
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|style="vertical-align:top;"|Gameplay:
|style="vertical-align:top;"|Gameplay:
|Every time you miss a dose, you must make a successful Con roll (TN=4) or take physical damage. In a worst-case scenario, a severe enough failure on your Con roll could result in death. See the chart below for specifics.
|Every time you miss a dose, you must make a successful Con roll (TN=4) or take physical damage. In a worst-case scenario, a severe enough failure on your Con roll could result in death.
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Specifics of the drug the character is addicted to:
Specifics of the drug the character is addicted to:

Latest revision as of 21:27, 17 January 2021

Cost: Varies widely depending on the availability, cost, and legality of the substance you are addicted to, as well as the effect of missing a dose.
Description: You are addicted to some drug. You and the GM must agree on the vital aspects of the drug in question.
Gameplay: Every time you miss a dose, you must make a successful Con roll (TN=4) or take physical damage. In a worst-case scenario, a severe enough failure on your Con roll could result in death.

Specifics of the drug the character is addicted to:

Availability CP   Legality CP
Easy to Find 0   Legal and tolerated 0
Hard to Find -5   Legal but not tolerated -5
Very Hard to find -10   Illegal, but tolerated -5
      Illegal and not tolerated -10
Amount/Dose CP      
<20 pennies -5   Effects CP
20 – 100 pennies -10   Per die of damage -5
101 – 200 pennies -15   Required Ss on Con roll -1
200 pennies+ -20      

Francis is addicted to a drug called Cold Brew. Cold Brew is illegal, though since it doesn’t routinely make its addicts behave anti-socially, most people turn a blind eye toward those who use it (-5 CP). It is hard to find (-5 CP) and is fairly expensive, costing 125 pennies/dose (-15 CP). Unfortunately for Francis, Cold Brew addicts have it rough. When they miss getting their fix, they must achieve 4 Ss (-4 CP) on a Con roll or suffer 5 dice of damage (-25 CP). This is a harsh addiction, but accepting it nets Francis 54 CP to spend elsewhere.