Actions

Difference between revisions of "Charisma"

From Harath Rules

(Created page with "Charisma Cost: 5 CP/level Description: You are naturally charismatic. People are drawn to you when you speak. Benefit: Each level adds 1 bonus die when making any Fast Talk,...")
 
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Charisma
{|
 
| Cost:
Cost: 5 CP/level
| 5 CP/level
Description: You are naturally charismatic. People are drawn to you when you speak.
|-
Benefit: Each level adds 1 bonus die when making any Fast Talk, Diplomacy, Politics, or Negotiation Skill roll.
| Description:
Typical modifiers to Ability level:
| You are naturally charismatic. People are drawn to you when you speak.
 
|-
| Benefit:
| Each level adds 1 bonus die to any Fast Talk, Diplomacy, Politics, or Negotiation roll.
|}
Typical modifiers to rolls with this Ability:
* Popularity of topic
* Popularity of topic
* Audience’s feelings about speaker
* Audience’s feelings about speaker
 
<tr>
<blockquote>Example: Yolanda is trying to convince Marty, a good friend who works as a castle guard, to look the other way while she sneaks into the castle. She has a Fast Talk Skill of 4 and Charisma of 3. Because of the conflicting stresses on Marty (help a buddy vs. do your job well), the GM assesses no bonus or penalty levels. Yolanda rolls 4 dice for Fast talk + 3 bonus dice for Charisma = 7 dice (bottom 3 ignored), and gets 3 Ss. Yolanda has very little difficulty convincing Marty to help her out.</blockquote>
<blockquote>
Yolanda is trying to convince Marty, a good friend who works as a castle guard, to look the other way while she sneaks into the castle. She has Fast Talk=4 and Charisma=3. Because of the conflicting stresses on Marty (help a buddy vs. do your job well), the GM assesses no bonus or penalty levels to her roll. Yolanda rolls 7 dice (4 for Fast Talk + 3 bonus dice for Charisma). She gets 3 Ss, so Yolanda has very little difficulty convincing Marty to help her out.
</blockquote>


[[Category:Abilities and Disabilities]]
[[Category:Abilities and Disabilities]]

Revision as of 01:28, 17 January 2021

Cost: 5 CP/level
Description: You are naturally charismatic. People are drawn to you when you speak.
Benefit: Each level adds 1 bonus die to any Fast Talk, Diplomacy, Politics, or Negotiation roll.

Typical modifiers to rolls with this Ability:

  • Popularity of topic
  • Audience’s feelings about speaker

Yolanda is trying to convince Marty, a good friend who works as a castle guard, to look the other way while she sneaks into the castle. She has Fast Talk=4 and Charisma=3. Because of the conflicting stresses on Marty (help a buddy vs. do your job well), the GM assesses no bonus or penalty levels to her roll. Yolanda rolls 7 dice (4 for Fast Talk + 3 bonus dice for Charisma). She gets 3 Ss, so Yolanda has very little difficulty convincing Marty to help her out.