Difference between revisions of "Charisma"
From Harath Rules
(Created page with "Charisma Cost: 5 CP/level Description: You are naturally charismatic. People are drawn to you when you speak. Benefit: Each level adds 1 bonus die when making any Fast Talk,...") |
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| Cost: | |||
Cost: 5 CP/level | | 5 CP/level | ||
Description: You are naturally charismatic. People are drawn to you when you speak. | |- | ||
Benefit: Each level adds 1 bonus die | | Description: | ||
Typical modifiers to Ability | | You are naturally charismatic. People are drawn to you when you speak. | ||
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| Benefit: | |||
| Each level adds 1 bonus die to any Fast Talk, Diplomacy, Politics, or Negotiation roll. | |||
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Typical modifiers to rolls with this Ability: | |||
* Popularity of topic | * Popularity of topic | ||
* Audience’s feelings about speaker | * Audience’s feelings about speaker | ||
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<blockquote> | <blockquote> | ||
Yolanda is trying to convince Marty, a good friend who works as a castle guard, to look the other way while she sneaks into the castle. She has Fast Talk=4 and Charisma=3. Because of the conflicting stresses on Marty (help a buddy vs. do your job well), the GM assesses no bonus or penalty levels to her roll. Yolanda rolls 7 dice (4 for Fast Talk + 3 bonus dice for Charisma). She gets 3 Ss, so Yolanda has very little difficulty convincing Marty to help her out. | |||
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[[Category:Abilities and Disabilities]] | [[Category:Abilities and Disabilities]] | ||
Revision as of 01:28, 17 January 2021
| Cost: | 5 CP/level |
| Description: | You are naturally charismatic. People are drawn to you when you speak. |
| Benefit: | Each level adds 1 bonus die to any Fast Talk, Diplomacy, Politics, or Negotiation roll. |
Typical modifiers to rolls with this Ability:
- Popularity of topic
- Audience’s feelings about speaker
Yolanda is trying to convince Marty, a good friend who works as a castle guard, to look the other way while she sneaks into the castle. She has Fast Talk=4 and Charisma=3. Because of the conflicting stresses on Marty (help a buddy vs. do your job well), the GM assesses no bonus or penalty levels to her roll. Yolanda rolls 7 dice (4 for Fast Talk + 3 bonus dice for Charisma). She gets 3 Ss, so Yolanda has very little difficulty convincing Marty to help her out.