Difference between revisions of "Honesty"
From Harath Rules
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* The person or thing you are trying to be dishonest to | * The person or thing you are trying to be dishonest to | ||
* “Level” of dishonesty (that is, big lie vs. small lie) | * “Level” of dishonesty (that is, big lie vs. small lie) | ||
<blockquote> | <blockquote> | ||
Gustav has Will=4 and Honesty=5. He runs into a shop to try to hide from a man who wants to kill him. He asks the shopkeeper to hide him for a few moments. The shopkeeper wants to know why, but Gustav knows that if he tells the truth about why he is being pursued, the shopkeeper will not help him. However, the shopkeeper demands an answer, so Gustav considers trying to lie to him. It’s a big lie under a lot of pressure, but there are severe penalties (i.e., death) for not lying, so after weighting the balance, the GM assesses Gustav 1 penalty level to his Honesty (now-=4). He now needs | Gustav has Will=4 and Honesty=5. He runs into a shop to try to hide from a man who wants to kill him. He asks the shopkeeper to hide him for a few moments. The shopkeeper wants to know why, but Gustav knows that if he tells the truth about why he is being pursued, the shopkeeper will not help him. However, the shopkeeper demands an answer, so Gustav considers trying to lie to him. It’s a big lie under a lot of pressure, but there are severe penalties (i.e., death) for not lying, so after weighting the balance, the GM assesses Gustav 1 penalty level to his Honesty (now-=4). He now needs 5 Ss to be able to tell his lie, but his low Will only allows him to roll 4 dice. Gustav gets 3 Ss - normally a good roll on only 4 dice - but in this case, it's not enough. He cannot tell the lie even to try to save his own life. Still, his chances are better with the shopkeeper than the man outside, so he takes a deep breath and prepares to tell the truth and hope for the best. If that fails, maybe he can try a bribe or threat… | ||
</blockquote> | </blockquote> | ||
[[Category:Abilities and Disabilities]] | [[Category:Abilities and Disabilities]] | ||
Revision as of 00:28, 5 February 2021
| Cost: | -5 CP/level |
| Description: | You are a very honest person–you hate to lie, cheat, or steal. |
| Gameplay: | If you are ever required to do something dishonest, you must succeed on a Will roll (TN=4) to do it. Even when you succeed on your Will roll, your attempt will be half-hearted and easy to see through. Additionally, since honest people tend to believe that others are honest as well, you also suffer 1 penalty die per level to your Quick when rolling to detect someone else’s dishonesty. |
Common situational modifiers that can add or subtract levels to overcome your Honesty:
- Reason for the dishonesty
- The person or thing you are trying to be dishonest to
- “Level” of dishonesty (that is, big lie vs. small lie)
Gustav has Will=4 and Honesty=5. He runs into a shop to try to hide from a man who wants to kill him. He asks the shopkeeper to hide him for a few moments. The shopkeeper wants to know why, but Gustav knows that if he tells the truth about why he is being pursued, the shopkeeper will not help him. However, the shopkeeper demands an answer, so Gustav considers trying to lie to him. It’s a big lie under a lot of pressure, but there are severe penalties (i.e., death) for not lying, so after weighting the balance, the GM assesses Gustav 1 penalty level to his Honesty (now-=4). He now needs 5 Ss to be able to tell his lie, but his low Will only allows him to roll 4 dice. Gustav gets 3 Ss - normally a good roll on only 4 dice - but in this case, it's not enough. He cannot tell the lie even to try to save his own life. Still, his chances are better with the shopkeeper than the man outside, so he takes a deep breath and prepares to tell the truth and hope for the best. If that fails, maybe he can try a bribe or threat…