Actions

Difference between revisions of "Masochism"

From Harath Rules

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| You enjoy being hurt. Whenever you have a chance to be hurt, especially in a sexual situation, you will take it.  
| You enjoy being hurt. Whenever you have a chance to be hurt, especially in a sexual situation, you will take it.  
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| style=vertical-align:top;" | Gameplay:
|Gameplay:
|To avoid giving in to the desire for pain (or once the pain has started, to want it to stop) you must make a Will roll (TN=4). Every level of Masochism adds 1 [[Main Page| penalty die]] to [[Reaction Rolls|Reaction]] rolls if the other person knows your trait. If they do not, but later discover it, they suffer an immediate 2-level penalty to their current [[Reaction Rolls|chemistry]] level toward you. Note that masochism is generally considered to be somewhat worse then Sadism because you are hurting yourself or willingly putting yourself into a situation where you will be hurt. Masochism is generally related to sex.
|You also must make a Will roll (TN=5) to resist starting to eat when offered food. Once you've started eating, you must make a Will roll (TN=4) to stop.
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Note that if you have this Disability, the greater the Will roll failure, the more urgent your need for painful satisfaction. Without a place in which to safely indulge your desire, you may resort to any action that will result in pain. At a low level of failure (-1 to -2 Ss), perhaps you start a fight with the biggest guy in the bar. At medium levels (-3 or -4 Ss), maybe you stick your hand in the campfire. At high levels of failure (-5 or -6 Ss), you might run in front of a charging horse. At extreme levels (-7+ Ss), throwing yourself down the stairs or out a window are possible.
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Common situational modifiers that can add or subtract levels to overcome your Masochism:
Common situational modifiers that can add or subtract levels to overcome your Gluttony:
* Previous experience with person who sill be giving pain
* Amount of time since your last meal
* Amount of time since last Masochism Will failure
* Availability of food and drink
* Conflicting requirements
* Conflicting requirements
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Bradley has Masochism=3 and Will=5. He enters a new town, and has nothing to do for several hours. It&#8217;s been a while since he has indulged his desire, and his hotel is next to a brothel, where he knows he can find someone willing to give him some pain. Because of the current state of affairs, the GM assigns a 2-level penalty to his Masochism (now=5) to avoid going to the brothel. Bradley rolls 5 dice for his Will, and gets 3 Ss, which is 3 fewer than the 6 Ss required to resist the temptation. Bradly is off to the brothel.
Mac has Gluttony=3 and Will=5. At the moment, Mac in on his way to an important meeting he must attend; however, since the Midsummer Festival started today, food and drink are everywhere, and an enticing looking roast pig and potatoes kiosk has caught Mac's eye. Given the conflicting draws on Mac's attention, the GM assigns a 1-level penalty to his Gluttony (now=4), due to the enticing aroma of the food. Mac rolls 5 dice for his Will, and gets 3 Ss, which is 2 fewer than the 5 Ss required to resist the temptation. Mac chooses to make quick detour.
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After a few hours of happy agony, Bradley realizes that he has a conflicting appointment that it is vital he make. He has to make a Will roll to voluntarily stop the action. Because of the urgent appointment, the GM assigns 1 bonus level to Bradley&#8217;s Masochism (now=2) level. This time Bradley rolls badly on his Will roll, only achieving 2 Ss, again fewer than the number required, even though this time he only needed 3 Ss. Bradley ignores the time and his appointment, and instead continues indulging himself.
After spending the next 15 minutes, engorging himself, Mac remembers his appointment. Because he has just eaten, and because the appointment really IS important, the GM gives Mac a 2-level bonus to his Gluttony (now=1). Mac rolls his 5 Will dice again, and this time gets 3 Ss, 1 more than the 2 Ss he needed to stop eating. Rubbing spilled gravy from his tunic, Mac pushes away his plate and hurries off to his meeting.
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[[Category:Abilities and Disabilities]]
[[Category:Abilities and Disabilities]]

Revision as of 18:25, 28 February 2021

Cost: -5 CP/level
Description: You enjoy being hurt. Whenever you have a chance to be hurt, especially in a sexual situation, you will take it.
Gameplay: You also must make a Will roll (TN=5) to resist starting to eat when offered food. Once you've started eating, you must make a Will roll (TN=4) to stop.

Common situational modifiers that can add or subtract levels to overcome your Gluttony:

  • Amount of time since your last meal
  • Availability of food and drink
  • Conflicting requirements


Mac has Gluttony=3 and Will=5. At the moment, Mac in on his way to an important meeting he must attend; however, since the Midsummer Festival started today, food and drink are everywhere, and an enticing looking roast pig and potatoes kiosk has caught Mac's eye. Given the conflicting draws on Mac's attention, the GM assigns a 1-level penalty to his Gluttony (now=4), due to the enticing aroma of the food. Mac rolls 5 dice for his Will, and gets 3 Ss, which is 2 fewer than the 5 Ss required to resist the temptation. Mac chooses to make quick detour.
After spending the next 15 minutes, engorging himself, Mac remembers his appointment. Because he has just eaten, and because the appointment really IS important, the GM gives Mac a 2-level bonus to his Gluttony (now=1). Mac rolls his 5 Will dice again, and this time gets 3 Ss, 1 more than the 2 Ss he needed to stop eating. Rubbing spilled gravy from his tunic, Mac pushes away his plate and hurries off to his meeting.