Actions

Difference between revisions of "Acute Hearing"

From Harath Rules

(Created page with "Cost: 2 CP/level Description: Your sense of hearing is more acute than the normal person’s hearing. Benefit: Each level adds 1 bonus die when making any Listen roll. There...")
 
Line 1: Line 1:
Cost: 2 CP/level
{|
Description: Your sense of hearing is more acute than the normal person’s hearing.  
|Cost:
Benefit: Each level adds 1 bonus die when making any Listen roll.
| 2 CP/level
There are no typical modifiers specific to this Ability. Any bonus or penalty will be applied to the basic Listen roll.
|-
<blockquote>Example: Madeline has a Quick of 5 and Acute Hearing at level 4. An assassin is attempting to sneak up to her camp. All members of the group get a Quick roll (TN=4) to hear him. The assassin&#8217;s Stealth skill is 8, and he rolls 5 Ss on his Stealth roll. For anyone to notice his approach, they must achieve more than 5 Ss. Madeline rolls 5 dice for Quick + 4 bonus dice for Acute Hearing = 9 dice (low 4 ignored), and winds up with 6 Ss. While the other group members are oblivious to the threat, Madeline hears the assassin and alerts the group.</blockquote>
|Description:
|Your sense of hearing is more acute than the normal person’s hearing.  
|-
|Benefit:
|Each level adds 1 bonus die when making any Listen roll.
|}
There are no typical modifiers to Ability rolls. Any bonus or penalty will be applied to the basic Listen roll.
<blockquote>
Example: Madeline has Quick=5 and Acute Hearing=4. An assassin is attempting to sneak up to her camp. All members of the group get a Quick roll (TN=4) to hear him. The assassin&#8217;s has Stealth=8, and he gets 5 Ss on his Stealth roll. For anyone to notice his approach, they must achieve more than 5 Ss. Madeline rolls 9 dice (5 for Quick + 4 bonus dice for Acute Hearing), and gets 6 Ss. While the other group members are oblivious to the threat, Madeline hears the assassin and alerts the group.
</blockquote>


[[Category:Abilities and Disabilities]]
[[Category:Abilities and Disabilities]]

Revision as of 18:34, 16 January 2021

Cost: 2 CP/level
Description: Your sense of hearing is more acute than the normal person’s hearing.
Benefit: Each level adds 1 bonus die when making any Listen roll.

There are no typical modifiers to Ability rolls. Any bonus or penalty will be applied to the basic Listen roll.

Example: Madeline has Quick=5 and Acute Hearing=4. An assassin is attempting to sneak up to her camp. All members of the group get a Quick roll (TN=4) to hear him. The assassin’s has Stealth=8, and he gets 5 Ss on his Stealth roll. For anyone to notice his approach, they must achieve more than 5 Ss. Madeline rolls 9 dice (5 for Quick + 4 bonus dice for Acute Hearing), and gets 6 Ss. While the other group members are oblivious to the threat, Madeline hears the assassin and alerts the group.