Difference between revisions of "Bad Sight"
From Harath Rules
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There are no typical roll modifiers for this Disability. Any bonus or penalty will be applied to the basic perception roll. | There are no typical roll modifiers for this Disability. Any bonus or penalty will be applied to the basic perception roll. | ||
<blockquote> | <blockquote> | ||
Rita has Quick=6 and Bad Sight=3. A rival swings a punch at her head. The GM decides she can easily dodge the blow if she sees it. She rolls 9 dice (6 for Quick + 3 penalty dice for Bad Sight). Despite the penalties, she manages to get a single Ss, so she sees the blow coming in barely enough time to dodge it. | Rita has Quick=6 and Bad Sight=3. A rival swings a punch at her head. The GM decides she can easily dodge the blow if she sees it. She rolls 9 dice (6 for Quick + 3 penalty dice for Bad Sight). Despite the penalties, she manages to get a single Ss (TN=4), so she sees the blow coming in barely enough time to dodge it. | ||
</blockquote> | </blockquote> | ||
[[Category:Abilities and Disabilities]] | [[Category:Abilities and Disabilities]] | ||
Revision as of 23:36, 16 January 2021
| Cost: | -2 CP/level |
| Description: | Your vision is worse than normal. |
| Detriment: | Each level adds 1 penalty die for any visual perception roll. |
There are no typical roll modifiers for this Disability. Any bonus or penalty will be applied to the basic perception roll.
Rita has Quick=6 and Bad Sight=3. A rival swings a punch at her head. The GM decides she can easily dodge the blow if she sees it. She rolls 9 dice (6 for Quick + 3 penalty dice for Bad Sight). Despite the penalties, she manages to get a single Ss (TN=4), so she sees the blow coming in barely enough time to dodge it.