Actions

Difference between revisions of "One Hand"

From Harath Rules

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| Many things are simply very hard for you to do. This is reflected by the GM requiring additional <u>penalty dice</u> when you are doing things that typically require two hands. The number of penalty dice in question depends on the specific activity and your familiarity with it. In addition, you incur a -2 penalty to others' [[Reaction Rolls|Chemistry]] roll when meeting you.
| Many things are simply very hard for you to do. This is reflected by the GM requiring additional <u>penalty dice</u> when you are doing things that typically require two hands. The number of penalty dice in question depends on the specific activity and your familiarity with it. In addition, you incur a -2 penalty to others' [[Reaction Rolls|Reaction]] roll when meeting you.
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Revision as of 19:04, 5 February 2021

Cost: -15 CP (one level only)
Description: One of your hands is missing.
Gameplay: Many things are simply very hard for you to do. This is reflected by the GM requiring additional penalty dice when you are doing things that typically require two hands. The number of penalty dice in question depends on the specific activity and your familiarity with it. In addition, you incur a -2 penalty to others' Reaction roll when meeting you.

Without thinking, Harrison tosses a large, fragile vase to Danvers, who only has one hand. With little time to react, someone with the full complement of hands would be hard pressed to catch it without damaging the valuable object. For Danvers, the maneuver is much more difficult.