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Difference between revisions of "Stuttering"

From Harath Rules

(Created page with "Cost: -5 points/Level You tend to repeat certain syllables over and over again. All of your verbal language skills are reduced 1 point for every level of this disability. In...")
 
 
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Cost: -5 points/Level
{|
 
| Cost:
You tend to repeat certain syllables over and over again. All of your verbal language skills are reduced 1 point for every level of this disability. In a stressful situation you must subtract 2 levels from your language skill. the length of time for any messages is doubled normally, and quadrupled in a stress situation. People will react to you with a -4 penalty.
| -5 CP/level
 
|-
 
| Description:
| You tend to repeat certain syllables over and over again.  
|-
| style="vertical-align:top;" | Gameplay:
| All of your Skills that are based on verbal language are reduced 1 level for every level of this Disability. In a stressful situation the reduction doubles. The length of time it takes you to verbally pass on any messages is doubled, unless you are in a stressful situation, in which case the time is quadrupled. When meeting you, people take a [[Reaction Rolls | chemistry level ]] penalty of -1 for each level of Stuttering.
|}
<blockquote>
Luis has Stuttering=2, which significantly impacts his ability to verbally communicate. One day a guardsman stops Luis to question him about his recent actions. Luis knows he has done nothing wrong, but the stress of the situation causes him to Stutter worse than ever. The guardsman rolls his 8 [[Reaction Rolls | Reaction ]] dice and gets 5 Ss, then subtracts 2 (for Luis's Stuttering level), and winds up with a chemistry level of 3 (Dislike). Between the Stuttering (which many people associate with guilt) and the guard's dislike of Luis, the GM judges that to be sufficient for Luis to be taken in for further questioning.
</blockquote>
[[Category:Abilities and Disabilities]]
[[Category:Abilities and Disabilities]]

Latest revision as of 21:28, 14 February 2021

Cost: -5 CP/level
Description: You tend to repeat certain syllables over and over again.
Gameplay: All of your Skills that are based on verbal language are reduced 1 level for every level of this Disability. In a stressful situation the reduction doubles. The length of time it takes you to verbally pass on any messages is doubled, unless you are in a stressful situation, in which case the time is quadrupled. When meeting you, people take a chemistry level penalty of -1 for each level of Stuttering.

Luis has Stuttering=2, which significantly impacts his ability to verbally communicate. One day a guardsman stops Luis to question him about his recent actions. Luis knows he has done nothing wrong, but the stress of the situation causes him to Stutter worse than ever. The guardsman rolls his 8 Reaction dice and gets 5 Ss, then subtracts 2 (for Luis's Stuttering level), and winds up with a chemistry level of 3 (Dislike). Between the Stuttering (which many people associate with guilt) and the guard's dislike of Luis, the GM judges that to be sufficient for Luis to be taken in for further questioning.