Enemy
From Harath Rules
| Cost: | Variable. See table below for specifics. |
| Description: | An enemy is someone or something that is after your hide. |
| Gameplay: | Taking on an Enemy gives you additional CP to use for Skills. |
Specifics of your enemy:
| # Involved | CP | Power | CP | Appear on (3d6) | Multiplier | ||
|---|---|---|---|---|---|---|---|
| 1-2 | 0 | Average | 0 | 15 or less | x4 | ||
| 3-5 | -5 | Above Average | -5 | 10 or less | x2 | ||
| 6-20 | -10 | Very Powerful | -10 | 7 or less | x1 | ||
| 21-100 | -20 | Extremely Powerful | -15 | ||||
| 101+ | -30 | Unearthly Strong | -20 |
In his youth, Kristian was responsible for the death of a man. The man’s son Brian (0 CP) has sworn to revenge himself on Kristian, and has spent the past few years becoming a very capable swordsman (-10 CP). He doesn’t want to kill Kristian, preferring to simply upset his plans at every opportunity (x4 multiplier). Brian’s enmity nets Kristian -40 (0 - 10 x 4) CP.