Addiction
From Harath Rules
| Cost: | Varies widely depending on the availability, cost, and legality of the substance you are addicted to, as well as the effect of missing a dose. See the chart below to calculate cost. |
| Description: | You are addicted to some drug. You and the GM must agree on the vital aspects of the drug in question. |
| Gameplay: | Every time you miss a dose, you must make a successful Con roll (TN=4) or take physical damage. In a worst-case scenario, a severe enough failure on your Con roll could result in death. See the chart below for specifics. |
Specifics of the drug the character is addicted to:
| Availability | CP | Legality | CP | |
|---|---|---|---|---|
| Easy to Find | 0 | Legal and tolerated | 0 | |
| Hard to Find | -5 | Legal but not tolerated | -5 | |
| Very Hard to find | -10 | Illegal, but tolerated | -5 | |
| Illegal and not tolerated | -10 | |||
| Amount/Dose | CP | |||
| <20 pennies | -5 | Effects | CP | |
| 20 – 100 pennies | -10 | Per die of damage | -5 | |
| 101 – 200 pennies | -15 | Required Ss on Con roll | -1 | |
| 200 pennies+ | -20 |
Francis is addicted to a drug called Cold Brew. Cold Brew is illegal, though since it doesn’t routinely make its addicts behave anti-socially, most people turn a blind eye toward those who use it (-5 CP). It is hard to find (-5 CP) and is fairly expensive, costing 125 pennies/dose (-15 CP). Unfortunately for Francis, Cold Brew addicts have it rough. When they miss getting their fix, they must achieve 4 Ss (-4 CP) on a Con roll or suffer 5 dice of damage (-25 CP). This is a harsh addiction, but accepting it nets Francis 54 CP to spend elsewhere.