Actions

Luck

From Harath Rules

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Cost: 5 CP/level
Description: You are luckier than the average person.
Gameplay: Each level usually allows you to re-roll one die roll that resulted in a 1. However, if failing the roll benefits you, then you get to re-roll one die roll that resulted in a 6. There is no TN for a Luck roll; use the TN for whatever Skill you are trying to use.

Lillian is trying to sneak up on an unsuspecting guard. (It’s best if you don’t ask why.) She has Stealth=5, and Luck=4. The guard makes a perception (Quick) roll, and gets 3 Ss. Lillian will have to do better than 3 Ss to remain undetected. Her first Sneak roll goes poorly, yielding 1, 1, 1, 3, 5. The single Success would normally have spelled failure, but because of her Luck, she gets to re-roll all three 1’s. If she had rolled a fourth 1, she would have been able to re-roll that, too, since she has 4 levels of Luck. She re-rolls the 1’s, and gets 1, 5, 6. She does not get to re-roll the new 1, but she does get an extra die for rolling the 6. That roll yields another 5. The final result of Lillian’s Stealth roll is 1, 3, 5, 5, 5, 6, or a total of 4 Ss. Lucky Lillian reaches the guard undetected.