Actions

Dependent

From Harath Rules

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Cost: Variable. See table below for specifics.
Description: You have someone who depends on you for protection.
Gameplay: You may have to risk your life to rescue or save your Dependent when they are in danger, but taking one on gives you additional CP to use for Skills.

Specifics of your dependent:

Competence CP   In Danger (on 3d6) CP
180 or less -15   15 or less x3
180-360 -10   12 or less x2
360-540 -5   9 or less x1
540+ 0   6 or less x0.5
Cost is doubled if the dependent is a loved one

Lorna’s sole living relative is her nephew (cost is doubled), Davin, who is an apprentice locksmith. Davin is currently 13 years old, so he only has 156 CP (-15 CP). In his spare time, the lad loves to practice his skills by unlocking any locks he can get near–doors, chests, boxes, etc.–an activity that frequently gets him into trouble (x2 multiplier); trouble of the sort that Lorna has to help sort out. This dependent returns 60 CP to Lorna (-15 x 2 = -30 x 2 = -60). Let’s hope Lorna uses them to pick up skills that will help her keep Davin out of trouble.