Rank
From Harath Rules
| Cost: | -5 CP or 5 CP / level. See table below for specifics. |
| Description: | You were born into a family in a higher or lower tier on the social scale than the average person - or you may have moved into your current tier on your own. |
| Gameplay: | The GM will determine the Rank the average PC holds at the beginning of the game. If you wish to begin the game at a lower rank, you get some extra CP to spend during character creation. If you want to start at a higher rank, you pay for it with CP. A higher rank allows you to demand more rights and privileges than the ordinary person (or others may demanded it for you). People will typically obey someone of a higher rank, even if they know the request is wrong, unethical, or illegal. When a person of higher rank demands something of another, if the demand is at odds with the morals, goals, etc. of the other person, both people make a Will roll. The person with the greater number of Ss gets their way (though note that the higher-ranking party always wins ties). Your rank can modify your Will roll by giving you either penalty dice or extra levels and/or bonus dice. (Penalty dice are marked with a negative number of bonus dice on the chart). See the table below for specifics. |
Note: This CP cost on this table assumes the typical PC starts the game at rank 1. For games with a different average starting rank, adjust the CP cost upward or downward as appropriate. This does not affect the bonus or extra dice you receive at each rank.
| Level | Cost | Bonus Dice | Extra Dice | Level | Cost | Bonus Dice | Extra Dice | |
|---|---|---|---|---|---|---|---|---|
| -1 | -10 | -2 | 0 | 8 | 35 | 4 | 2 | |
| 0 | -5 | 0 | 0 | 9 | 40 | 0 | 3 | |
| 1 | 0 | 2 | 0 | 10 | 45 | 2 | 3 | |
| 2 | 5 | 4 | 0 | 11 | 50 | 4 | 3 | |
| 3 | 10 | 0 | 1 | 12 | 55 | 0 | 4 | |
| 4 | 15 | 2 | 1 | 13 | 60 | 2 | 4 | |
| 5 | 20 | 4 | 1 | 14 | 65 | 4 | 4 | |
| 6 | 25 | 0 | 2 | 15 | 70 | 0 | 5 | |
| 7 | 30 | 2 | 2 | 16 | 75 | 2 | 5 |
Example to come...