Actions

Toughness

From Harath Rules

Revision as of 20:20, 15 February 2021 by Jjschra (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Cost: 10 CP/level
Description: You are able to absorb damage much better than the average person.
Gameplay: Each level of Toughness adds 1 AP to your character’s Armor.

Max is expecting trouble, so he dons his favorite protective gear - a chainmail cuirass (7 AP) over a gambeson shirt (3 AP), for a total of 10 AP of armor protection. Max also has Toughness=4, so his total passive protective value is 10 + 4 = 14 AP, meaning that should he be hit in battle, the first 14 points of damage will be completely absorbed by his armor and natural defenses.