Skills
From Harath Rules
In Harath, all characters have skills that determine what they can do. Unless otherwise stated, all skills have a target number of 4. Players “pay” points to raise skill levels; one point for every level that they are moving to. In other words, to move from level 7 to level 8, it takes 8 points of skill. Concentrations give you bonus dice. You have a number of concentrations equal to half you skill level (round up), i.e. at levels 1, 3, 5, and 7 you have 1, 2, 3, and 4 free concentrations respectively. You also have a penalized concentration on the even skill levels. The penalty for taking these concentrations is a -1 skill for every penalized concentration to each un-concentrated skill. Concentrations must be declared when moving to a level. Below is an example:
| Base Skill | Concentrations | Concentrated Skills | Other Skill | |||
| Skill | Level | Free | Used | Concentration | Bonus Dice | Penalty Dice |
| 1H Sword | 1 | 1 | 1 | Katana | 1 | 0 |
| 1H Sword | 2 | 1 | 2 | Katana | 2 | 1 |
| 1H Sword | 3 | 2 | 3 | Katana | 3 | 1 |
| 1H Sword | 4 | 2 | 3 | Katana | 3 | 1 |
| 1H Sword | 5 | 3 | 4 | Katana | 3 | 1 |
| Short Sword | 1 | |||||
| 1H Sword | 6 | 3 | 4 | Katana | 3 | 1 |
| Short Sword | 1 | |||||
| 1H Sword | 7 | 4 | 4 | Katana | 3 | 0 |
| Short Sword | 1 | |||||