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Spirit, Sky

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Intro

Spirits of the sky are weather related spirits: One for the clear blue sky, one of the storm clouds, one of the mists of the morning, and one for the gale force winds.

Statistics

S 50 W 10 Hgt 20 Skill 5
D 10 Q 1 Wgt 72 AP 16
C 10 M 1 HP 164 Init 8+5
  Ready 2 R 5 Damage 8

Storm and Wind Spirits

S D C W Q M HP R Skill Init Ready Damage AP
F+2 F+2 F-2 F-2 F+2 F-2 5xF F F F+2 2 10 0[1]

Sky and Mist Spirits

S D C W Q M HP R Skill Init Ready Damage AP
F-2 F+2 F-2 F-2 F+2 F-2 5xF F F+2 F+2 2 5 0[1]

Table of Rune Skills

Rune Sky Mist Storm Wind
Light F 0 0 F
Dark 0 F F 0
Break 0 0 F F
Create F 0 0 0
Control F 0 0 0
Heal 0 0 0 0
Project 0 0 0 F
Protect 0 F 0 0
Sense 0 0 0 0
Strengthen 0 0 0 0
Summon 0 0 F 0
Transform 0 F 0 0
Weaken 0 0 0 0
Ward 0 0 0 0

1Sky Spirits are mostly insubstantial. Each damage die will be reduced by four. For example, a weapon that does 5 HP/success will do 1 HP/Success.

Spirits total stats are made up of the power of the Conjuration. This total power is split between the spirits statistics (S, D, C, W, Q, D) and its attack skill and its Runes.