Difference between revisions of "Absentmindedness"
From Harath Rules
| Line 7: | Line 7: | ||
|- | |- | ||
|Detriment: | |Detriment: | ||
| | |You must succeed on a Quick roll (TN=4) to remember something important. | ||
|} | |} | ||
| Line 14: | Line 14: | ||
* Amount of distraction | * Amount of distraction | ||
<br> | <br> | ||
The price of failure: | The price of failure (by failed Ss): | ||
{| class="wikitable" style="width: 450px;" | {| class="wikitable" style="width: 450px;" | ||
!Ss | !Ss | ||
!Description of Failure | !Description of Failure | ||
|- | |- | ||
| Line 41: | Line 41: | ||
|} | |} | ||
<blockquote> | <blockquote> | ||
Harold has | Harold has Absentmindedness=4 and Quick=6. He has to meet a potential employer at noon at the Swan and Basket pub. He made the appointment several days ago, but hasn't done much since then. Due to the length of time Harold has had to remember the information, the GM assigns two penalty dice to Harold's attempt to remember his appointment. This means Harold rolls 8 dice, and subtracts the highest two results. He needs 4 Ss (TN=4) to avoid failure. He only he manages 2 Ss, so he failed by 2 Ss. The GM informs the player that as far as Harold knows, he has to meet the potential employer at the Broken Spur inn (one detail misremembered). There's a pretty good chance that Harold will miss this appointment. | ||
</blockquote> | </blockquote> | ||
[[Category:Abilities and Disabilities]] | [[Category:Abilities and Disabilities]] | ||
Revision as of 17:38, 16 January 2021
| Cost: | -5 CP/level |
| Description: | Your character's memory is inconsistent. |
| Detriment: | You must succeed on a Quick roll (TN=4) to remember something important. |
Typical modifiers to Disability level:
- Time since given the task
- Amount of distraction
The price of failure (by failed Ss):
| Ss | Description of Failure |
|---|---|
| 1 | Forget one detail |
| 2 | Misremember one detail |
| 3 | Forget two details |
| 4 | Forget one detail and misremember one detail |
| 5 | Forget several details |
| 6 | Misremember several details |
| 7 | Forget all details |
Harold has Absentmindedness=4 and Quick=6. He has to meet a potential employer at noon at the Swan and Basket pub. He made the appointment several days ago, but hasn't done much since then. Due to the length of time Harold has had to remember the information, the GM assigns two penalty dice to Harold's attempt to remember his appointment. This means Harold rolls 8 dice, and subtracts the highest two results. He needs 4 Ss (TN=4) to avoid failure. He only he manages 2 Ss, so he failed by 2 Ss. The GM informs the player that as far as Harold knows, he has to meet the potential employer at the Broken Spur inn (one detail misremembered). There's a pretty good chance that Harold will miss this appointment.